Suggestions

sef

Well-Known Member
May 26, 2017
413
280
63
- When a gang claims a turf and makes the turf uncontrolled, the people who were in the Turf HQ already should be either teleported out or teleported to the entrance of the Turf HQ.
It's annoying that people can camp in the Turf HQ when it's getting claimed and quickly take the safe money and run out once it gets claimed and the turf is uncontrolled.

- Cheap Shot has too big of an advantage compared to the other 2 skills. Many people forgot their tier 2 skill and replaced it with Cheap Shot ever since the balancing update because this skill is now obviously the most overpowered. Price of the axes doesn't really matter as it's quite easy to make money on Apex. The fact that you can throw them diag as long as they're in the radius makes it too easy. Axes should only be hit if they're thrown in a straight line towards the users. The cooldown is also too short, not sure if it's like that right now but the stun immunity should start once the stun actually ends. If that's already the case, the stun immunity should be longer. Also perhaps give the user stun immunity even when the axe missed. (I'm saying this as someone who has cheap shot myself)

- Add a cooldown on claiming, something short like 1 minute. There are many trolls on Apex who have nothing to do but claim people's turf the whole time and run in/out to spam the claim button. This would stop that.

- Missing hits should give the user aggression as well. Being a flop should not be rewarded by having the advantage of easily getting away when you're losing a fight. Many times people miss their first three hits in a 1v1 and then run away without aggression because they know they would lose the fight.

- Already suggested this before on Discord but I think it'd be nice if there would be cosmetic rewards, such as changing the appearance of the sword/axe every 10 Fighter levels. Could also be something for Juggernaut, idk what yet but the purpose is for the users to have something to work towards to. Ever since the balancing update and the offensive/defensive skills got capped, there's not really to much work towards to while leveling these skills. This could make it more fun.
 

Natass

Member
Jul 15, 2018
77
16
8
17
When people forget Striker for cs. Striker have more stun chance than cheap shot skill.. But striker dont have tile....
 

sef

Well-Known Member
May 26, 2017
413
280
63
When people forget Striker for cs. Striker have more stun chance than cheap shot skill.. But striker dont have tile....
You can only level it up to 20% chance of stunning and the stun is only 1 second. It’s not bad but not as good as cs.